Thursday, May 15, 2008

Microsoft Denies Slimmer Xbox 360

TGDaily has a very interesting rumor about the Xbox 360 getting not just upgrade parts, but an entire redesign based on upcoming hardware. After the next 65nm chip upgrade, the next 45nm one won't just be a die shrink, but it'll be a complete redesign, integrating multiple components onto one chip (system-on-a-chip design).

By doing this, Microsoft can shrink the number of parts in their 360, leading to a possible slim version much like how the PS2 slim replaced the standard PS2 a few years ago. Or, they could use the chance to do a redesign of their hardware, making it less likely to red ring or fail. We'd prefer the latter. [TGDaily via 360 fanboy via Uber Gizmo]

On the other hand, 8bitjoystick has their own opinion on the matter, saying that there's no way Microsoft will do a redesigned 360 this generation. The reason that makes the most sense to us is their current accessory design. The face plates to the external hard drives to the wireless adapters are all made for the current 360, and it doesn't make sense to have accessories that don't match the new design. Plus, it's unlikely Microsoft would put out all new accessories for the new box either. [8bitjoystick]

Everyone is pretty sure that Microsoft is shrinking the heart of the Xbox 360 onto one chip when the production process hits 45nm, but as we said yesterday, that doesn't necessarily mean a slim Xbox 360 is on its way. Microsoft has officially responded to the rumor with a big "nayi":

While we don't normally comment on rumours like this, we can tell you that we have no plans to release a new console in 2009.

We read that as "a slim 360 isn't in the immediate gameplan, but we could always duplicate Sony's success with such models down the line when we're more concerned with the Xbox 720 than RRoDing Xbox 360s." [Xbox Zone via Ubergizmo]

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Xbox 360 Slim Might Come in 2009?

TGDaily has a very interesting rumor about the Xbox 360 getting not just upgrade parts, but an entire redesign based on upcoming hardware. After the next 65nm chip upgrade, the next 45nm one won't just be a die shrink, but it'll be a complete redesign, integrating multiple components onto one chip (system-on-a-chip design).

By doing this, Microsoft can shrink the number of parts in their 360, leading to a possible slim version much like how the PS2 slim replaced the standard PS2 a few years ago. Or, they could use the chance to do a redesign of their hardware, making it less likely to red ring or fail. We'd prefer the latter. [TGDaily via 360 fanboy via Uber Gizmo]

On the other hand, 8bitjoystick has their own opinion on the matter, saying that there's no way Microsoft will do a redesigned 360 this generation. The reason that makes the most sense to us is their current accessory design. The face plates to the external hard drives to the wireless adapters are all made for the current 360, and it doesn't make sense to have accessories that don't match the new design. Plus, it's unlikely Microsoft would put out all new accessories for the new box either. [8bitjoystick]

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What's on your (hypothetical) Xbox 540 wish list?

Microsoft has already quashed rumors of a redesigned, slimmer Xbox 360 for this fall, but not before gamers—myself included—began dreaming up wish lists for the non-existent (for now, at least) new console.

Rumors of an Xbox "520"—basically a half-step between the Xbox 360 and, say, the next-next gen console, the 720—have been circulating for...well, just about as long as the 360's been out.

This time around, TG Daily reported that it heard whispers of a "mid-cycle" refresh of the Xbox 360—which might include a slimmer design, a la the slim PlayStation 2—set for fall 2009. The rumors coincide with word that new, 65-nanometer graphics chips for the Xbox (smaller and cooler than the current 90nm 360 GPUs) are rolling off assembly lines.

Microsoft quickly denied the "Xbox 540" rumors, saying it has "no plans" for a new console this year.

But we can dream, can't we? Indeed, the Xbox 360 in particular is in sore need of a hardware redesign, given its sky-high failure rate, noisy cooling fans, and the like. Here's what would make me cough up the cash for a hypothetical Xbox 540 (these are all hardware changes, mind you, not software updates):

Better cooling system: Overheating seems to be the main bringer of the Red Ring of Death—the dreaded ring of red light that signals a major hardware failure. The upcoming 65nm graphics chips for the 360 should go a long way toward keeping new consoles cool, but a top-to-bottom redesign of the entire cooling system is also in order. Which brings us to...

Quieter cooling fans and optical drives: The Xbox 360 must be one of the loudest gadgets I've ever owned (well, the 20-pound, 4MB hard drive my dad bought in the mid-80s might take the cake). After spending some time with my relatively whisper-quiet PS3, I'd gladly fork over more cash for an Xbox that doesn't roar like a jet engine, especially when the DVD drive is spinning. And that reminds me...

A slot-loading optical drive: Again, I've been pretty happy with the slot-loading drive on the PS3—why not one for the Xbox 360 (er, 540)? It would definitely be a step up from the flimsy DVD tray in the current model, which tends to get jammed in the closed position. And speaking of optical drives...

A built-in Blu-ray drive: This one will probably have to wait for the Xbox 720, circa 2012 or so, but still, it would be a nice touch.

Built-in Wi-Fi: From the start, Microsoft's $100, snap-on wireless adapter seemed like a rip-off. Just build Wi-Fi into the console and be done with it.

Slimmer design...maybe: I guess it would be nice, but frankly, I'd happily trade a slimmer console for all the points I just mentioned, especially since overheating has been such a thorn in the 360's side.

So that's my "top 5" in the Xbox hardware wish-list department. What about you—what new hardware features would you like to see in an Xbox 540?

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Thursday, May 8, 2008

Brain game can boost IQ - Here's 5 new brain games to play now

According to one group of brain doctors at the University of Michigan, at long last a mental exercise has been discovered that could really make you smarter. Literally, if the research is correct, the more you play and the harder you play it, the smarter you get.

The game is pretty simple in design: Players are presented with a computer screen that shows a pattern of squares. If the pattern matches the same one the player saw two patterns earlier, he pushes a button with one hand. At the same time, he has to listen to letters narrated over a set of headphones. If the letter matches the one said two letters earlier, he pushes a button with his other hand. The better the player does, the longer the interval stretches out: Three patterns and letters earlier, then four, and so on.

In tests, 20 minutes of daily training over a varying period of time led to "significantly" increased IQ vs. a control group, and the longer people played the game, the higher their IQ got. The study is of course contested for a variety of reasons: Primarily, that it was too small to be scientifically rigorous. But if it pans out, this is good news for people who want to improve their intelligence through video games, or at least help stave off the effects of old age with them.

Alas, the U-Mich game just doesn't sound like that much fun. But there are a ton of new games on the market that aim to help you improve logical thinking, reaction time, and coordination. If matching dots on a screen isn't your idea of a good time, check out one of these new titles:

Lumosity (Web)
This browser-based game offers about a dozen mini-games, each designed to help with one area of cognition, including memory, processing speed, attention span, and "cognitive control." Many games are surprisingly similar in design to the one in the
Michigan study and some present a real challenge. ($9.95 a month, pictured)

Brain Challenge (Xbox Live Arcade)
Similar to Lumosity, this used to be a cell phone game that was ported to the Xbox. A series of mini-games asks you what comes next in a sequence of graphic designs, count items quickly, do basic math questions, and more. 30 types of rapid-fire games are available, and your progress is tracked by the game over time. (800 points)

Rocky & Bullwinkle (Xbox Live Arcade)
No, I wouldn't have expected a game based on a hapless cartoon duo to be good for the brain, but this set of WarioWare-like micro games are great for those looking to boost reaction time and improve eye-hand coordination. Nothing here is too complex (quick: click the correct button in the next 2 seconds!), but it's all good for working on the "twitch" reflex. (800 points)

Blokus Portable: Steambot Championship (PSP)
This challenging board game comes to the PSP, offering a grid in which you have to place your Tetris-like pieces in such a way that they touch only on their corners. It really works on your pattern recognition skills and gets exceptionally tough when playing with a group of four. ($20)

Wild Earth: African Safari (Wii)
No, it's not a brain game at all, but really little kids won't be able to manage the controls and strategies of most of the above titles. Still they shouldn't be left out of the fun. Wild Earth isn't exactly the most thrilling title on the market, but youngsters will enjoy looking at the animals on this virtual photo hunt while learning the names of all the beasts of the wild. Good for very small minds. ($30)

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Saturday, May 3, 2008

Echochrome

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Friday, May 2, 2008

Metal Gear Solid 4 - Preorder the Game TODAY

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